Getting Started with Lightworks

By Ahmed Mahmoud

Lightworks in a non-linear video editing software currently developed by EditShare, there’s a free version of the software that has all of the editing capabilities of the Pro version except the fact that it has very limit exporting options. The software is available for all major operating systems; Windows Mac OS and Linux. Learning Lightworks…

Getting Started with Artlantis

By Ahmed Mahmoud

Artlantis is a standalone rendering engine (materials, texturing, lighting, shadowing and animation) designed from the ground up to meet the needs of architects, urban planners, landscapers, interior designers and exhibitors. Artlantis comes in two packages; Artlantis Render and Artlantis Studio, apart from the fact that Artlantis Studio supports Animation and VR rendering (yes, virtual reality…

Getting Started with Pixar RenderMan

By Ahmed Mahmoud

Pixar RenderMan is the core rendering technology used by Pixar in their movies, the technology is available for free for non commercial use as of March 2015. RenderMan is an extremely powerful technology for rendering, it’s available as a Maya and Katana add-on, it’s also available as a stand alone application. The technology was used…

Getting Started with Substance Designer

By Ahmed Mahmoud

Substance Designer is a parametric, nonlinear, node based texturing software which allows its user create textures by combining vectors, procedural nodes and bitmap. Its texturing capabilities doesn’t stop there but it also allows its user to create wear and tear (aging) of the objects being created i.e a refile in a game that changes its…

Getting Started with Plant Factory

By Ahmed Mahmoud

Plant Factory is a 3D vegetation modelling, rendering and animation software, it can also be used for architectural renderings, game creation and even animated movies. Plant Factory comes with tools that allows its user create vegetation in many ways; painting it, completely graphing all plant properties or assembling simple building blocks. Learning Plant Factory would…

Getting Started with The Foundry Nuke

By Ahmed Mahmoud

Nuke is a node based compositing software; it’s as an alternative for Adobe After Effects. The major difference between both software is that Nuke is node based while After Effects is  (layer based). Nuke is used by major studios worldwide (e.g. Walt Disney Animation Studios, DreamWorks Animation and Sony Pictures Animation, etc.) and it was…

Getting Started with Imagineer Mocha

By Ahmed Mahmoud

Mocha is a VFX software designed from the ground up for; Planar tracking, object removal, 3D camera solving and Image stabilization, it’s worth differentiating between two products Mocha Pro which is a stand alone application and Mocha Plus which comes bundled or as a plugin or add-on with other software like After Effect, Final Cut…

Getting Started with The Foundry Mari

By Ahmed Mahmoud

Mari is a 3D painting and texturing software used worldwide by professional as well as amateur digital artists working on various projects ranging from animated videos to games. Mari was used in movies, TV shows and games like; Avatar, Thor, Game of Thrones, The Witcher 3 and many more. Learning The Foundry Mari would be…